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Moment of Inertia Calculator

Seven standard shapes, with rotational energy.

Work out Moment of Inertia. Seven standard shapes, with rotational energy. Says where the approximation stops holding.

Written and maintained by Mohit PatelLast checked August 4, 2026How we build these
kg
m
rad/s

Optional — gives rotational energy and angular momentum.

Moment of inertia

1.25 kg·m²

Solid cylinder or disc, about its axis — I = 0.5mr²

Moment of inertia1.25 kg·m²
Coefficient0.5
ShapeSolid cylinder or disc, about its axis
Rotational kinetic energy
Angular momentum

Moment of inertia is rotational mass — how hard something is to spin up. The coefficient encodes where the mass sits relative to the axis, and that placement matters more than the total. A hoop has exactly twice the moment of inertia of a solid disc with the same mass and radius, because all its mass sits at the maximum distance. Race a hoop and a disc down a ramp and the disc wins every time, regardless of which is heavier — the hoop puts more of its energy into spinning and less into moving. The same principle explains a skater pulling their arms in to speed up: angular momentum is conserved, so reducing the moment of inertia must raise the spin rate.

How the Moment of Inertia Calculator works

Pick a shape and enter mass and radius for the moment of inertia, plus rotational energy and angular momentum if you supply a spin rate. The coefficient encodes where the mass sits relative to the axis, and that placement matters more than the total.

Also known as: rotational inertia calculator · rotational kinetic energy calculator · moment of inertia formulas · i = mr2 calculator

Frequently asked questions

What is moment of inertia?

Rotational mass — how hard something is to spin up. It depends on both the mass and how far that mass sits from the axis, since I = kmr² with k set by the shape.

Why does a hoop roll slower than a disc?

Because a hoop has exactly twice the moment of inertia of a disc with the same mass and radius. More of its energy goes into spinning and less into moving, so it loses the race down a ramp regardless of weight.

What are the standard coefficients?

Solid cylinder ½, hoop 1, solid sphere ⅖, hollow sphere ⅔, rod about its centre 1/12, rod about one end ⅓. A point mass at radius r is simply 1.

Why does a skater speed up pulling their arms in?

Angular momentum L = Iω is conserved. Pulling the arms in reduces the moment of inertia, so the angular velocity has to rise to compensate.

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The one-line version
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